3DDMP Skills Survey

Let's take a look at your current skill level and establish a baseline so we can track your progress.
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Camera Projections

Take a look at this list of Camera Projection Topics. Then based on that list, rate your level of proficiency.
  • Coverage Projection
  • Nested Projection
  • Patch Projection
  • Projecting on Multiple Objects
  • Projection Artifacts (doubling and smearing)
  • Layered Projection Setup
  • Translating Projection Setups in Maya and Nuke
  • Clipping Planes
  • Projection Shaders
  • Creating Projection Geometry
  • Projection Self Occlusion
  • Creating more or Less Parallax
  • Projection Edges
  • Reformatting the Image Area center an non center for Overscan (In Nuke)
  • Getting the resolution form the FL
  • Getting the FL from the resolution
  • Dealing with rounding error
  • Creating a custom node for FL calculations
  • Projecting resolution grids
  • Nodal camera projection
  • Projecting from the camera path
  • Slight break from the camera path
  • Full break from the camera path
  • Minimising doubling and smearing with Camera placement
  • Creating projection camera rigs




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3D Assets for DMP

Take a look at this list of 3D Assets for DMP topics. Then based on that list, rate your level of proficiency.
  • Projection based modeling shader
  • Modeling to the projection
  • Level of detail for projections
  • Deforming editing Geo in Nuke
  • Project UV’s from Camera
  • Low and High Poly Modeling
  • UV Layout In 3D App
  • Shooting photos for Photogrammetry
  • Building Mesh in Photogrammetry App
  • Retopologizing Photogrammetry Mesh
  • Creating a Lighting setup
  • Setting up 3D scene with Render Layers
  • Compositing AOVs in Photoshop
  • Compositing AOVs in Nuke
  • Using adjustment layer setups
  • Create a 3D scene to test perspective




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Photoshop/Painting

Take a look at this list of Photoshop/Painting topics. Then based on that list, rate your level of proficiency.
  • Working non destructively
  • Layer and folder organization
  • Blending Modes
  • Managing blur and sharpness
  • Making selections: lasso, wand, channels, etc.
  • Using layer masks
  • Adjustment Layers, Curves, Levels
  • Brush settings (jitter, color jitter, angle jitter, etc)
  • Clone brush and Cleanup
  • Photoshop transform tools (Distort, Perspective,Warp, etc.)
  • Perspective, Horizon line and vanishing point
  • Relight with Adjustment Layers
  • Color grade integration
  • Atmospheric perspective
  • Composition
  • Camera Raw: Denoise, Undistort, White balance, Neutral grade
  • Blending rendered layers
  • Working in LOG
  • Quality Control Layer Export
  • Photo Collaging
  • Hand painting




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Shot Work

Take a look at this list of Shot Work Topics. Then based on that list, rate your level of proficiency.
  • Denoising Plate
  • Undistorting Plate
  • Aspect Ratio
  • Pixel Aspect Ratio
  • Film Resolutions
  • File Naming Conventions
  • Delivering Elements to Comp
  • Color Channels
  • Bit depth
  • File Formats (EXR, DPX, etc)
  • Color Space
  • Monitor’s color space
  • Look up Tables (LUTs)
  • Super Brights
  • Lin to Log and Log to Lin Conversion
  • Viewing Processes in Nuke
  • Clamping
  • DMP wedges
  • Exporting layers from Photoshop to Nuke
  • Garbage mattes
  • Grading in Nuke




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Session Goals

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